This blog is about video games and the artistic development process behind them. It will focus on my work and growth as an artist in the game development pipeline. The majority of content will be more "technical Art", modeling, texturing, and maybe rigging. There should also be a good amount of traditional art, and cake
Sunday, April 26, 2015
Friday, April 24, 2015
Wednesday, April 22, 2015
Tuesday, April 21, 2015
Finger Licken Good - update 1
Think i'm almost done, need to just strengthen focal points and pop stuff. And drop the background in.
Sunday, April 19, 2015
Finger Licken Good
Experimental painting playing with rendering/shading and proportion. Need to sharpen it back up as I was working supper small while roughing it in. So no everything is all aliased to heck. Haven't painted the rest of the line art in there yet. There is another character on the ground and some background stuffs.
Saturday, April 18, 2015
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