I've been kinda down and out due to some personal issues. I did manage to sink 4 hours into doing a face model.
Did some modeling https://skfb.ly/KC9U can check out the stream while it's available on twitch. http://www.twitch.tv/valthalin
This blog is about video games and the artistic development process behind them. It will focus on my work and growth as an artist in the game development pipeline. The majority of content will be more "technical Art", modeling, texturing, and maybe rigging. There should also be a good amount of traditional art, and cake
Sunday, January 31, 2016
Wednesday, January 20, 2016
More Progress on the BioMecha
Had troubles but got some work done yesterday https://skfb.ly/Kpo6 / https://skfb.ly/K7Ov . Prospectively wont be streaming today.
You can watch me having heart palpitations on twitch
You can watch me having heart palpitations on twitch
Tuesday, January 19, 2016
Environment Sketch
Took a little break and worked my mind on an environment.
I'll hopefully be streaming some modeling tonight. Hope to see you there! twitch, check out my twitter, I'll post ahead of time if I'm streaming.
I'll hopefully be streaming some modeling tonight. Hope to see you there! twitch, check out my twitter, I'll post ahead of time if I'm streaming.
Saturday, January 16, 2016
BioMecha Progress
Didn't have time to post since I closed down the stream and ran to work. Here is what I got done this morning.
Decided to try sculpting it to see if I could work out back details and minor kinks here and there, but mostly for giggles. Here is a link to the sculpt
I got sick so I lost 2 days to sleep and sniffles, but I shall redouble my efforts! I'll See you all on my Next Stream! Twitch.tv/Valthalin
Decided to try sculpting it to see if I could work out back details and minor kinks here and there, but mostly for giggles. Here is a link to the sculpt
I got sick so I lost 2 days to sleep and sniffles, but I shall redouble my efforts! I'll See you all on my Next Stream! Twitch.tv/Valthalin
Thursday, January 14, 2016
PolyCount Winter 2016 Character CHallegne - BioMecha Progress
So I worked some more on the biomecha, Streamed the work on twitch. also take a look at the results on sketchfab. I'll be working more on it tonight.
Thanks for reading!
Thanks for reading!
Wednesday, January 13, 2016
Tuesday, January 12, 2016
Majora's Mask Project
Trying to complete a scene with Majora's Mask as quickly as possible. Watch me do all the things at http://www.twitch.tv/valthalin
Sunday, January 10, 2016
Dragon Serpent Doodle
Dragon Serpent Doodle watch modeling and doodle at http://www.twitch.tv/valthalin
thanks for reading, good night!
thanks for reading, good night!
Friday, January 8, 2016
CC MTG Card Art
Was going to stream but forgot I had work today >.<
So Here is one I forgot to upload.
Thanks for reading! See you tonight on stream =D
http://www.twitch.tv/valthalin
So Here is one I forgot to upload.
Thanks for reading! See you tonight on stream =D
http://www.twitch.tv/valthalin
Thursday, January 7, 2016
Streaming and Madness
Worked some more on my Polycount challenge Bio Mecha. Somewhere around 6am I started losing steam and did other things.
Here is the products of my madness.
Stream Request from Abby, and Oreo_appleCrash (not partners, just shouting requests at the same time.) Abby requested a crocodile so I made her a totodile. XD
GygArt requested Jinx, and Abby wanted a chibbi.
Thanks for reading. Hope you enjoyed!
Here is the products of my madness.
Stream Request from Abby, and Oreo_appleCrash (not partners, just shouting requests at the same time.) Abby requested a crocodile so I made her a totodile. XD
GygArt requested Jinx, and Abby wanted a chibbi.
Thanks for reading. Hope you enjoyed!
Sunday, January 3, 2016
Anatomy Study
First impressions of blenders sculpting tool. Not as good as zbrush.
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