There were some things in the tired season that shouldn't be show to the public. My blog gets dirty but has some limits for now.
This blog is about video games and the artistic development process behind them. It will focus on my work and growth as an artist in the game development pipeline. The majority of content will be more "technical Art", modeling, texturing, and maybe rigging. There should also be a good amount of traditional art, and cake
Tuesday, December 22, 2015
Super Crazy Tired Discord Night
It just digressed the long I tried to do the things.
There were some things in the tired season that shouldn't be show to the public. My blog gets dirty but has some limits for now.
There were some things in the tired season that shouldn't be show to the public. My blog gets dirty but has some limits for now.
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2D
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