Python Text RPG
-An Adventure-
This will be an ongoing series for a pet project. Feel free to follow along!
If you have any feedback, suggestions, or requests please leave me a message.
About The Author:
I am not new to Python or game development but I am far from an expert. So I will be spending time researching and making mistakes as I develop this project. If you are an advanced+ python user I doubt you will get much from following the progress of this project. If you are brand new or have dabbled a bit but never built anything then this may be of interest to you.
About The Project:
This will be a text based Python 3.9+ adventure game in the command console. My current approach is to start with a brute force monolith. Meaning a linear all in one file mess of code. Once the base is ready and all the features are established and implemented. I'll start breaking the parts out into their own classes and get more into an object oriented approach.
If this sounds interesting please continue on to part 1!
Documentation Conventions:
At the top of each page I'll have a "updated" string to keep track of things I've touched. As well as a "status" to denote if I plan to work on it any time soon.
Example:
Updated: 2021/12/11 : 01:03
Status: Work In Progress
At the Top of each page will be a forward and back button that will simply navigate you to the next or previous section of the course.I expect the documentation to be a little haphazard as I figure out how I'm going to organize. I do apologize for the mess!
All headers will end with a colon(:), Each Section: will be bold-underlined, Main Groups: will be bold, and sub-headings: will be underline.
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