Feb 28
This blog is about video games and the artistic development process behind them. It will focus on my work and growth as an artist in the game development pipeline. The majority of content will be more "technical Art", modeling, texturing, and maybe rigging. There should also be a good amount of traditional art, and cake
Friday, February 28, 2014
Bus Sketches Feb 20-28
Been really busy, grading and catching up on homework due to several school snow days pushing up all homework due dates and throwing schedules off.
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2D
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