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Wednesday, April 20, 2016

Special Rendering

This is the vase picture, very few changes from last post.


I liked where the portrait was going but I wanted to make it a bust instead of a head shot. So i'm going to take you through the steps more or less to the images current state. First I expanded the sketch from the head-shot to a bust.


and a few hours later we are done! Thanks for reading!


I actually collapsed and saved before saving steps >.< by this point I had messed with the proportions of the face flatting it out and altering the nose and ear little. Then I sketched in the rough scale of the skull to place hair on. I also added a color layer and added some blood to her face.


I wanted a ponytail so i sketched in a sort of messy hair style ponytail that probably doesn't work in reality hah.


 I started painting the hair in sheets like rendering a box. roughing in the light.


after I roughed out how the light was going to hit the hair and what planes where going to be in light or shadow I started stroking in hair strands.


 After I rendered the bangs I had a pretty good feel for the process I was going to use to render the rest of the hair. So I did the thing. The character is also supposed to be tan so I did a multiply layer and darkened her skin color. Then masked the layer and erased out the face highlights.


I felt it was still a little flat so I gave it some 'pop' with the dodge brush. And that is where we are now! Thanks for reading =D




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