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Thursday, September 29, 2016

Figuring Out Blender Rigging

Learning rigging in blender today, or trying to. trying to get this Ik/Fk switch/match arm to work. In some ways it seems easier than Maya. But I have yet to achieve the desired result. So we will see if it is in fact easier once I have a grasp of what the frik is going on. I will probably make a tutorial on it and cut out all the extraneous information I am having to trudge through. Blender has waaay to many menus to flip back and forth between to accomplish a task.

No Digital drawing stuff today. But I did do some stop light sketches (stop light sketch: a sketch while waiting for the walk signal) on a little walk to the store.




Thanks for reading! See you next time.

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