This blog is about video games and the artistic development process behind them. It will focus on my work and growth as an artist in the game development pipeline. The majority of content will be more "technical Art", modeling, texturing, and maybe rigging. There should also be a good amount of traditional art, and cake
I've been suffering from a harsh cold or something, insane exhaustion. I've slept for a day and a half straight and i'm still drained to death. Hopefully i'll put out something soonish.
thanks for reading. See you next time.
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Conduct: Be nice and don't advertise or plug without adding value to the conversation.
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Conduct: Be nice and don't advertise or plug without adding value to the conversation.