This blog is about video games and the artistic development process behind them. It will focus on my work and growth as an artist in the game development pipeline. The majority of content will be more "technical Art", modeling, texturing, and maybe rigging. There should also be a good amount of traditional art, and cake
12-20-14
Laying in bed doing random comps for an illustration I'm doing. Playing around with the Rule of thirds, the golden spiral, and generally spirals hah.
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Conduct: Be nice and don't advertise or plug without adding value to the conversation.
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Conduct: Be nice and don't advertise or plug without adding value to the conversation.